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position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":20.0,"z":0.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.0,"y":1.0,"z":1.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="DAL" ### scenename="Actors" ### use=true ### displayname="" ### controlmode=0 ### speedfactor=1.0 ### health=1.0 ### willpower=1.0 ### comfort=1.0 ### stamina=1.0 ### focus=1.0 ### temperature=0.5 ### desire=0.0 ### pleasure=0.0 ### sweat=0.0 ### wetness=0.0 ### oil=0.0 8f2711d3-0d87-4d4d-a9c2-c13bda3752fb_Proto.CharacterRobot: guid="8f2711d3-0d87-4d4d-a9c2-c13bda3752fb" ### name="Archibald" ### active=true ### enabled=true ### isinstantiated=false ### 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;ORD_ACK=F_32; ;ORD_EXE=F_64; ;ORD_DROP=F_512; ;ORD_REC_ACK_EXE=F_100; ;CHAR_NPC=F_1; ;CHAR_PC=F_2; ;CHAR_BOTH=F_3; ;CONV_NO=F_1; ;CONV_YES=F_2; ;CONV_BOTH=F_3; ;zoneVision=ZONE_ba1e8d4a-da4c-449c-a923-cb10e530fb1d" ### main.robot.active=false ### main.robot.globals="me=CHAR_8f2711d3-0d87-4d4d-a9c2-c13bda3752fb; ;GT=F_3; ;GE=F_2; ;EQ=F_1; ;NE=F_-1; ;LE=F_-2; ;LT=F_-3; ;ORD_REC=F_4; ;ORD_ACK=F_32; ;ORD_EXE=F_64; ;active=B_0; ;energyCriticalThld=F_0.1; ;minLightIntensityForDetection=F_0; ;targetHeatLookThld=F_0.5; ;targetHeatRotateThld=F_0.75; ;focusLowThld=F_0.3; ;speedRotate=F_90; ;pickupRange=F_5; ;nbCaptures=F_0; ;restraints=LS_tapearms^tapelegs^ballgag^tapehogtie; ;ORD_DROP=F_512; ;ORD_REC_ACK_EXE=F_100; ;CHAR_NPC=F_1; ;CHAR_PC=F_2; ;holdingClothes=LITEM_; ;CHAR_BOTH=F_3; ;CONV_NO=F_1; ;CONV_YES=F_2; ;CONV_BOTH=F_3; ;CARRYING_NO=F_0; ;CARRYING_TRANS=F_1; ;CARRYING_YES=F_2; ;CARRYING_DROPPING=F_-1; ;state=S_; ;alert=F_0" ### controlmode=0 ### speedfactor=1.0 ### health=1.0 ### willpower=1.0 ### comfort=1.0 ### stamina=1.0 ### focus=1.0 ### temperature=0.5 ### desire=0.0 ### pleasure=0.0 ### sweat=0.0 ### wetness=0.0 ### oil=0.0 ### activerobot=true 46eb1029-2f69-4b1e-bae4-c89d13dafbd2_Proto.CharacterRobot: guid="46eb1029-2f69-4b1e-bae4-c89d13dafbd2" ### name="Ignatus" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.922316,"y":-125.001,"z":-6.234102} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":-0.00016422,"y":-0.999994,"z":1.51E-05,"w":0.00347267} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.9999998,"y":1.0,"z":0.9999998} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":-0.00738483,"y":-0.00030339,"z":-1.044346} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="Ignatus" ### scenename="Actors" ### use=true ### displayname="" ### main.util.active=true ### main.util.globals="me=CHAR_46eb1029-2f69-4b1e-bae4-c89d13dafbd2; ;speedRotate=F_90" ### main.conversation.active=true ### main.conversation.globals="me=CHAR_46eb1029-2f69-4b1e-bae4-c89d13dafbd2; ;function=S_activateslot; ;args=LS_robot^1; ;ORD_FAIL=F_4096; ;ORD_ONCONFLICT_INTOTHER=F_3; ;ORD_PRI_LOW=F_1" ### main.character.active=false ### main.character.globals="me=CHAR_46eb1029-2f69-4b1e-bae4-c89d13dafbd2; ;GT=F_3; ;GE=F_2; ;EQ=F_1; ;NE=F_-1; ;LE=F_-2; ;LT=F_-3; ;active=B_0; ;ORD_REC=F_4; ;ORD_ACK=F_32; ;ORD_EXE=F_64; ;ORD_DROP=F_512; ;ORD_REC_ACK_EXE=F_100; ;CHAR_NPC=F_1; ;CHAR_PC=F_2; ;CHAR_BOTH=F_3; ;CONV_NO=F_1; ;CONV_YES=F_2; ;CONV_BOTH=F_3; ;zoneVision=ZONE_086ae4ee-a19e-43ad-8212-d93ed0c2a71a; ;gravityY=F_0" ### main.robot.active=true ### main.robot.globals="me=CHAR_46eb1029-2f69-4b1e-bae4-c89d13dafbd2; ;GT=F_3; ;GE=F_2; ;EQ=F_1; ;NE=F_-1; ;LE=F_-2; ;LT=F_-3; ;ORD_REC=F_4; ;ORD_ACK=F_32; ;ORD_EXE=F_64; ;active=B_1; ;energyCriticalThld=F_0.1; ;minLightIntensityForDetection=F_0; ;targetHeatLookThld=F_0.5; ;targetHeatRotateThld=F_0.75; ;focusLowThld=F_0.3; ;speedRotate=F_90; ;pickupRange=F_5; ;nbCaptures=F_1; ;restraints=LS_tapearms^tapelegs^ballgag^tapehogtie; ;ORD_DROP=F_512; ;ORD_REC_ACK_EXE=F_100; ;CHAR_NPC=F_1; ;CHAR_PC=F_2; ;CHAR_BOTH=F_3; ;CONV_NO=F_1; ;CONV_YES=F_2; ;CONV_BOTH=F_3; ;CARRYING_NO=F_0; ;CARRYING_TRANS=F_1; ;CARRYING_YES=F_2; ;CARRYING_DROPPING=F_-1; ;state=S_Clearing patrol; ;alert=F_0; ;patrol=N_; ;patrolPoint=N_; ;patrolDirection=F_0; ;orderGoToPosition=N_; ;damageReceived=F_0; ;target=N_; ;targetTransform=N_; ;targetHeat=F_0; ;targetStatus=F_0; ;targetLightIntensity=F_0; ;vacuumGunActive=B_0; ;energyGood=F_1; ;soundFootstep=N_; ;soundBreathing=N_; ;mustRotateToTarget=B_0; ;lookAtMode=F_0; ;timesActivated=F_1; ;timesShutdown=F_1; ;carrying=F_0; ;detectInZones=LZONE_086ae4ee-a19e-43ad-8212-d93ed0c2a71a^3e7ca2dc-df07-4f2a-94de-7c9b4fbbae43; ;ignoreInZones=LZONE_1218f9df-2a80-45d9-83ca-afb774fd9c5e^dd4c7906-b7a3-4302-beb9-1c90c1096d16; ;zoneVision=ZONE_086ae4ee-a19e-43ad-8212-d93ed0c2a71a; ;player=CHAR_3cac9e12-f22d-4bb6-a04b-0105d0cd86b0; ;gravityY=F_0; ;restrictedZones=LZONE_a84bf545-945c-41ae-af6c-b0b9865a7c52; ;storageZones=LZONE_1609bace-9897-4728-be69-893c907a25ee; ;rechargeZones=LZONE_; ;actorsInSight=LACTR_" ### controlmode=0 ### speedfactor=1.0 ### health=1.0 ### willpower=1.0 ### comfort=1.0 ### stamina=1.0 ### focus=1.0 ### temperature=0.5 ### desire=0.0 ### pleasure=0.0 ### sweat=0.0 ### wetness=0.0 ### oil=0.0 ### activerobot=true 76d2e461-69c5-4f76-91c7-b39d6401715c_Proto.CharacterRobot: guid="76d2e461-69c5-4f76-91c7-b39d6401715c" ### name="Kyle" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":-1.4E-07,"y":15.0,"z":5.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.0,"y":1.0,"z":1.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="Kyle" ### scenename="Actors" ### use=true ### displayname="" ### main.util.active=true ### main.util.globals="me=CHAR_76d2e461-69c5-4f76-91c7-b39d6401715c; ;speedRotate=F_90" ### main.conversation.active=true ### main.conversation.globals="me=CHAR_76d2e461-69c5-4f76-91c7-b39d6401715c" ### main.character.active=false ### main.character.globals="me=CHAR_76d2e461-69c5-4f76-91c7-b39d6401715c; ;GT=F_3; ;GE=F_2; ;EQ=F_1; ;NE=F_-1; ;LE=F_-2; ;LT=F_-3; ;active=B_0; ;ORD_REC=F_4; ;ORD_ACK=F_32; ;ORD_EXE=F_64; ;ORD_DROP=F_512; ;ORD_REC_ACK_EXE=F_100; ;CHAR_NPC=F_1; ;CHAR_PC=F_2; ;CHAR_BOTH=F_3; ;CONV_NO=F_1; ;CONV_YES=F_2; ;CONV_BOTH=F_3; ;zoneVision=ZONE_5c7025a1-60dc-4458-a24f-ca764764f315" ### main.robot.active=false ### main.robot.globals="me=CHAR_76d2e461-69c5-4f76-91c7-b39d6401715c; ;GT=F_3; ;GE=F_2; ;EQ=F_1; ;NE=F_-1; ;LE=F_-2; ;LT=F_-3; ;ORD_REC=F_4; ;ORD_ACK=F_32; ;ORD_EXE=F_64; ;active=B_0; ;energyCriticalThld=F_0.1; ;minLightIntensityForDetection=F_0; ;targetHeatLookThld=F_0.5; ;targetHeatRotateThld=F_0.75; ;focusLowThld=F_0.3; ;speedRotate=F_90; ;pickupRange=F_5; ;nbCaptures=F_1; ;restraints=LS_tapearms^tapelegs^ballgag^tapehogtie; ;ORD_DROP=F_512; ;ORD_REC_ACK_EXE=F_100; ;CHAR_NPC=F_1; ;CHAR_PC=F_2; ;holdingClothes=LITEM_; ;CHAR_BOTH=F_3; ;CONV_NO=F_1; ;CONV_YES=F_2; ;CONV_BOTH=F_3; ;CARRYING_NO=F_0; ;CARRYING_TRANS=F_1; ;CARRYING_YES=F_2; ;CARRYING_DROPPING=F_-1; ;state=S_; ;alert=F_0" ### controlmode=0 ### speedfactor=1.0 ### health=1.0 ### willpower=1.0 ### comfort=1.0 ### stamina=1.0 ### focus=1.0 ### temperature=0.5 ### desire=0.0 ### pleasure=0.0 ### sweat=0.0 ### wetness=0.0 ### oil=0.0 ### activerobot=false 046c970a-2e0d-478c-a80f-c1b389871ca4_Proto.CharacterRobot: guid="046c970a-2e0d-478c-a80f-c1b389871ca4" ### name="Isaac" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":4.0,"y":15.0,"z":5.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.0,"y":1.0,"z":1.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="Isaac" ### scenename="Actors" ### use=true ### displayname="" ### main.util.active=true ### main.util.globals="me=CHAR_046c970a-2e0d-478c-a80f-c1b389871ca4; ;speedRotate=F_90" ### main.conversation.active=true ### main.conversation.globals="me=CHAR_046c970a-2e0d-478c-a80f-c1b389871ca4" ### main.character.active=false ### main.character.globals="me=CHAR_046c970a-2e0d-478c-a80f-c1b389871ca4; ;GT=F_3; ;GE=F_2; ;EQ=F_1; ;NE=F_-1; ;LE=F_-2; ;LT=F_-3; ;active=B_0; ;ORD_REC=F_4; ;ORD_ACK=F_32; ;ORD_EXE=F_64; ;ORD_DROP=F_512; ;ORD_REC_ACK_EXE=F_100; ;CHAR_NPC=F_1; ;CHAR_PC=F_2; ;CHAR_BOTH=F_3; ;CONV_NO=F_1; ;CONV_YES=F_2; ;CONV_BOTH=F_3; ;zoneVision=ZONE_284ba9ed-8fbd-4724-a7d8-370cf95b83a9" ### main.robot.active=false ### main.robot.globals="me=CHAR_046c970a-2e0d-478c-a80f-c1b389871ca4; ;GT=F_3; ;GE=F_2; ;EQ=F_1; ;NE=F_-1; ;LE=F_-2; ;LT=F_-3; ;ORD_REC=F_4; ;ORD_ACK=F_32; ;ORD_EXE=F_64; ;active=B_0; ;energyCriticalThld=F_0.1; ;minLightIntensityForDetection=F_0; ;targetHeatLookThld=F_0.5; ;targetHeatRotateThld=F_0.75; ;focusLowThld=F_0.3; ;speedRotate=F_90; ;pickupRange=F_5; ;nbCaptures=F_1; ;restraints=LS_tapearms^tapelegs^ballgag^tapehogtie; ;ORD_DROP=F_512; ;ORD_REC_ACK_EXE=F_100; ;CHAR_NPC=F_1; ;CHAR_PC=F_2; ;holdingClothes=LITEM_; ;CHAR_BOTH=F_3; ;CONV_NO=F_1; ;CONV_YES=F_2; ;CONV_BOTH=F_3; ;CARRYING_NO=F_0; ;CARRYING_TRANS=F_1; ;CARRYING_YES=F_2; ;CARRYING_DROPPING=F_-1; ;state=S_; ;alert=F_0" ### controlmode=0 ### speedfactor=1.0 ### health=1.0 ### willpower=1.0 ### comfort=1.0 ### stamina=1.0 ### focus=1.0 ### temperature=0.5 ### desire=0.0 ### pleasure=0.0 ### sweat=0.0 ### wetness=0.0 ### oil=0.0 ### activerobot=false 5662185a-7c45-4880-b240-a37c0207d0ec_Proto.CharacterRobot: guid="5662185a-7c45-4880-b240-a37c0207d0ec" ### name="Prince" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":-4.0,"y":14.99999,"z":5.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.0,"y":1.0,"z":1.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="Prince" ### scenename="Actors" ### use=true ### displayname="" ### main.util.active=true ### main.util.globals="me=CHAR_5662185a-7c45-4880-b240-a37c0207d0ec; ;speedRotate=F_90" ### main.conversation.active=true ### main.conversation.globals="me=CHAR_5662185a-7c45-4880-b240-a37c0207d0ec" ### main.character.active=false ### main.character.globals="me=CHAR_5662185a-7c45-4880-b240-a37c0207d0ec; ;GT=F_3; ;GE=F_2; ;EQ=F_1; ;NE=F_-1; ;LE=F_-2; ;LT=F_-3; ;active=B_0; ;ORD_REC=F_4; ;ORD_ACK=F_32; ;ORD_EXE=F_64; ;ORD_DROP=F_512; ;ORD_REC_ACK_EXE=F_100; ;CHAR_NPC=F_1; ;CHAR_PC=F_2; ;CHAR_BOTH=F_3; ;CONV_NO=F_1; ;CONV_YES=F_2; ;CONV_BOTH=F_3; ;zoneVision=ZONE_4d85bfa1-c93d-4ce2-9f7d-ca1dec5b4718" ### main.robot.active=false ### main.robot.globals="me=CHAR_5662185a-7c45-4880-b240-a37c0207d0ec; ;GT=F_3; ;GE=F_2; ;EQ=F_1; ;NE=F_-1; ;LE=F_-2; ;LT=F_-3; ;ORD_REC=F_4; ;ORD_ACK=F_32; ;ORD_EXE=F_64; ;active=B_0; ;energyCriticalThld=F_0.1; ;minLightIntensityForDetection=F_0; ;targetHeatLookThld=F_0.5; ;targetHeatRotateThld=F_0.75; ;focusLowThld=F_0.3; ;speedRotate=F_90; ;pickupRange=F_5; ;nbCaptures=F_1; ;restraints=LS_tapearms^tapelegs^ballgag^tapehogtie; ;ORD_DROP=F_512; ;ORD_REC_ACK_EXE=F_100; ;CHAR_NPC=F_1; ;CHAR_PC=F_2; ;holdingClothes=LITEM_; ;CHAR_BOTH=F_3; ;CONV_NO=F_1; ;CONV_YES=F_2; ;CONV_BOTH=F_3; ;CARRYING_NO=F_0; ;CARRYING_TRANS=F_1; ;CARRYING_YES=F_2; ;CARRYING_DROPPING=F_-1; ;state=S_; ;alert=F_0" ### controlmode=0 ### speedfactor=1.0 ### health=1.0 ### willpower=1.0 ### comfort=1.0 ### stamina=1.0 ### focus=1.0 ### temperature=0.5 ### desire=0.0 ### pleasure=0.0 ### sweat=0.0 ### wetness=0.0 ### oil=0.0 ### activerobot=false 0a8bc6d8-9389-4a4f-acad-e67106dcb647_Proto.CharacterRobot: guid="0a8bc6d8-9389-4a4f-acad-e67106dcb647" ### name="Sebastian" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":-2.0,"y":15.0,"z":5.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.0,"y":1.0,"z":1.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="Sebastian" ### scenename="Actors" ### use=true ### displayname="" ### main.util.active=true ### main.util.globals="me=CHAR_0a8bc6d8-9389-4a4f-acad-e67106dcb647; ;speedRotate=F_90" ### main.conversation.active=true ### main.conversation.globals="me=CHAR_0a8bc6d8-9389-4a4f-acad-e67106dcb647" ### main.character.active=false ### main.character.globals="me=CHAR_0a8bc6d8-9389-4a4f-acad-e67106dcb647; ;GT=F_3; ;GE=F_2; ;EQ=F_1; ;NE=F_-1; ;LE=F_-2; ;LT=F_-3; ;active=B_0; ;ORD_REC=F_4; ;ORD_ACK=F_32; ;ORD_EXE=F_64; ;ORD_DROP=F_512; ;ORD_REC_ACK_EXE=F_100; ;CHAR_NPC=F_1; ;CHAR_PC=F_2; ;CHAR_BOTH=F_3; ;CONV_NO=F_1; ;CONV_YES=F_2; ;CONV_BOTH=F_3; ;zoneVision=ZONE_35ae01a8-5f47-45fe-b804-23db3c4fc452" ### main.robot.active=false ### main.robot.globals="me=CHAR_0a8bc6d8-9389-4a4f-acad-e67106dcb647; ;GT=F_3; ;GE=F_2; ;EQ=F_1; ;NE=F_-1; ;LE=F_-2; ;LT=F_-3; ;ORD_REC=F_4; ;ORD_ACK=F_32; ;ORD_EXE=F_64; ;active=B_0; ;energyCriticalThld=F_0.1; ;minLightIntensityForDetection=F_0; ;targetHeatLookThld=F_0.5; ;targetHeatRotateThld=F_0.75; ;focusLowThld=F_0.3; ;speedRotate=F_90; ;pickupRange=F_5; ;nbCaptures=F_1; ;restraints=LS_tapearms^tapelegs^ballgag^tapehogtie; ;ORD_DROP=F_512; ;ORD_REC_ACK_EXE=F_100; ;CHAR_NPC=F_1; ;CHAR_PC=F_2; ;holdingClothes=LITEM_; ;CHAR_BOTH=F_3; ;CONV_NO=F_1; ;CONV_YES=F_2; ;CONV_BOTH=F_3; ;CARRYING_NO=F_0; ;CARRYING_TRANS=F_1; ;CARRYING_YES=F_2; ;CARRYING_DROPPING=F_-1; ;state=S_; ;alert=F_0" ### controlmode=0 ### speedfactor=1.0 ### health=1.0 ### willpower=1.0 ### comfort=1.0 ### stamina=1.0 ### focus=1.0 ### temperature=0.5 ### desire=0.0 ### pleasure=0.0 ### sweat=0.0 ### wetness=0.0 ### oil=0.0 ### activerobot=false afbb4b8f-1fc4-4eb4-8f21-4ea7de1b3cb8_Proto.CharacterRobot: guid="afbb4b8f-1fc4-4eb4-8f21-4ea7de1b3cb8" ### name="Theodorus" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":2.0,"y":15.0,"z":5.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.0,"y":1.0,"z":1.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="Theodorus" ### scenename="Actors" ### use=true ### displayname="" ### main.util.active=true ### main.util.globals="me=CHAR_afbb4b8f-1fc4-4eb4-8f21-4ea7de1b3cb8; ;speedRotate=F_90" ### main.conversation.active=true ### main.conversation.globals="me=CHAR_afbb4b8f-1fc4-4eb4-8f21-4ea7de1b3cb8" ### main.character.active=false ### main.character.globals="me=CHAR_afbb4b8f-1fc4-4eb4-8f21-4ea7de1b3cb8; ;GT=F_3; ;GE=F_2; ;EQ=F_1; ;NE=F_-1; ;LE=F_-2; ;LT=F_-3; ;active=B_0; ;ORD_REC=F_4; ;ORD_ACK=F_32; ;ORD_EXE=F_64; ;ORD_DROP=F_512; ;ORD_REC_ACK_EXE=F_100; ;CHAR_NPC=F_1; ;CHAR_PC=F_2; ;CHAR_BOTH=F_3; ;CONV_NO=F_1; ;CONV_YES=F_2; ;CONV_BOTH=F_3; ;zoneVision=ZONE_dd053c13-8681-45d2-ac1a-ad3a4c09dd96" ### main.robot.active=false ### main.robot.globals="me=CHAR_afbb4b8f-1fc4-4eb4-8f21-4ea7de1b3cb8; ;GT=F_3; ;GE=F_2; ;EQ=F_1; ;NE=F_-1; ;LE=F_-2; ;LT=F_-3; ;ORD_REC=F_4; ;ORD_ACK=F_32; ;ORD_EXE=F_64; ;active=B_0; ;energyCriticalThld=F_0.1; ;minLightIntensityForDetection=F_0; ;targetHeatLookThld=F_0.5; ;targetHeatRotateThld=F_0.75; ;focusLowThld=F_0.3; ;speedRotate=F_90; ;pickupRange=F_5; ;nbCaptures=F_1; ;restraints=LS_tapearms^tapelegs^ballgag^tapehogtie; ;ORD_DROP=F_512; ;ORD_REC_ACK_EXE=F_100; ;CHAR_NPC=F_1; ;CHAR_PC=F_2; ;holdingClothes=LITEM_; ;CHAR_BOTH=F_3; ;CONV_NO=F_1; ;CONV_YES=F_2; ;CONV_BOTH=F_3; ;CARRYING_NO=F_0; ;CARRYING_TRANS=F_1; ;CARRYING_YES=F_2; ;CARRYING_DROPPING=F_-1; ;state=S_; ;alert=F_0" ### controlmode=0 ### speedfactor=1.0 ### health=1.0 ### willpower=1.0 ### comfort=1.0 ### stamina=1.0 ### focus=1.0 ### temperature=0.5 ### desire=0.0 ### pleasure=0.0 ### sweat=0.0 ### wetness=0.0 ### oil=0.0 ### activerobot=false d588ec97-266a-409d-af35-0747b6ee27a6_Proto.CharacterRobot: guid="d588ec97-266a-409d-af35-0747b6ee27a6" ### name="Wolfgang" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":4.0,"y":14.99999,"z":4.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.0,"y":1.0,"z":1.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="Wolfgang" ### scenename="Actors" ### use=true ### displayname="" ### main.util.active=true ### main.util.globals="me=CHAR_d588ec97-266a-409d-af35-0747b6ee27a6; ;speedRotate=F_90" ### main.conversation.active=true ### main.conversation.globals="me=CHAR_d588ec97-266a-409d-af35-0747b6ee27a6" ### main.character.active=false ### main.character.globals="me=CHAR_d588ec97-266a-409d-af35-0747b6ee27a6; ;GT=F_3; ;GE=F_2; ;EQ=F_1; ;NE=F_-1; ;LE=F_-2; ;LT=F_-3; ;active=B_0; ;ORD_REC=F_4; ;ORD_ACK=F_32; ;ORD_EXE=F_64; ;ORD_DROP=F_512; ;ORD_REC_ACK_EXE=F_100; ;CHAR_NPC=F_1; ;CHAR_PC=F_2; ;CHAR_BOTH=F_3; ;CONV_NO=F_1; ;CONV_YES=F_2; ;CONV_BOTH=F_3; ;zoneVision=ZONE_812766cd-02dd-4244-a6bf-17be41b3da51" ### main.robot.active=false ### main.robot.globals="me=CHAR_d588ec97-266a-409d-af35-0747b6ee27a6; ;GT=F_3; ;GE=F_2; ;EQ=F_1; ;NE=F_-1; ;LE=F_-2; ;LT=F_-3; ;ORD_REC=F_4; ;ORD_ACK=F_32; ;ORD_EXE=F_64; ;active=B_0; ;energyCriticalThld=F_0.1; ;minLightIntensityForDetection=F_0; ;targetHeatLookThld=F_0.5; ;targetHeatRotateThld=F_0.75; ;focusLowThld=F_0.3; ;speedRotate=F_90; ;pickupRange=F_5; ;nbCaptures=F_1; ;restraints=LS_tapearms^tapelegs^ballgag^tapehogtie; ;ORD_DROP=F_512; ;ORD_REC_ACK_EXE=F_100; ;CHAR_NPC=F_1; ;CHAR_PC=F_2; ;holdingClothes=LITEM_; ;CHAR_BOTH=F_3; ;CONV_NO=F_1; ;CONV_YES=F_2; ;CONV_BOTH=F_3; ;CARRYING_NO=F_0; ;CARRYING_TRANS=F_1; ;CARRYING_YES=F_2; ;CARRYING_DROPPING=F_-1; ;state=S_; ;alert=F_0" ### controlmode=0 ### speedfactor=1.0 ### health=1.0 ### willpower=1.0 ### comfort=1.0 ### stamina=1.0 ### focus=1.0 ### temperature=0.5 ### desire=0.0 ### pleasure=0.0 ### sweat=0.0 ### wetness=0.0 ### oil=0.0 ### activerobot=false b0e93383-10cb-4e4d-84b6-af27225d4815_Proto.CharacterRobot: guid="b0e93383-10cb-4e4d-84b6-af27225d4815" ### name="Yvan" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":-6.0,"y":14.99999,"z":5.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.0,"y":1.0,"z":1.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="Yvan" ### scenename="Actors" ### use=true ### displayname="" ### main.util.active=true ### main.util.globals="me=CHAR_b0e93383-10cb-4e4d-84b6-af27225d4815; ;speedRotate=F_90" ### main.conversation.active=true ### main.conversation.globals="me=CHAR_b0e93383-10cb-4e4d-84b6-af27225d4815" ### main.character.active=false ### main.character.globals="me=CHAR_b0e93383-10cb-4e4d-84b6-af27225d4815; ;GT=F_3; ;GE=F_2; ;EQ=F_1; ;NE=F_-1; ;LE=F_-2; ;LT=F_-3; ;active=B_0; ;ORD_REC=F_4; ;ORD_ACK=F_32; ;ORD_EXE=F_64; ;ORD_DROP=F_512; ;ORD_REC_ACK_EXE=F_100; ;CHAR_NPC=F_1; ;CHAR_PC=F_2; ;CHAR_BOTH=F_3; ;CONV_NO=F_1; ;CONV_YES=F_2; ;CONV_BOTH=F_3; ;zoneVision=ZONE_8fbb059e-6a94-4e39-9bb5-5baa3610174c" ### main.robot.active=false ### main.robot.globals="me=CHAR_b0e93383-10cb-4e4d-84b6-af27225d4815; ;GT=F_3; ;GE=F_2; ;EQ=F_1; ;NE=F_-1; ;LE=F_-2; ;LT=F_-3; ;ORD_REC=F_4; ;ORD_ACK=F_32; ;ORD_EXE=F_64; ;active=B_0; ;energyCriticalThld=F_0.1; ;minLightIntensityForDetection=F_0; ;targetHeatLookThld=F_0.5; ;targetHeatRotateThld=F_0.75; ;focusLowThld=F_0.3; ;speedRotate=F_90; ;pickupRange=F_5; ;nbCaptures=F_1; ;restraints=LS_tapearms^tapelegs^ballgag^tapehogtie; ;ORD_DROP=F_512; ;ORD_REC_ACK_EXE=F_100; ;CHAR_NPC=F_1; ;CHAR_PC=F_2; ;holdingClothes=LITEM_; ;CHAR_BOTH=F_3; ;CONV_NO=F_1; ;CONV_YES=F_2; ;CONV_BOTH=F_3; ;CARRYING_NO=F_0; ;CARRYING_TRANS=F_1; ;CARRYING_YES=F_2; ;CARRYING_DROPPING=F_-1; ;state=S_; ;alert=F_0" ### controlmode=0 ### speedfactor=1.0 ### health=1.0 ### willpower=1.0 ### comfort=1.0 ### stamina=1.0 ### focus=1.0 ### temperature=0.5 ### desire=0.0 ### pleasure=0.0 ### sweat=0.0 ### wetness=0.0 ### oil=0.0 ### activerobot=false 3cac9e12-f22d-4bb6-a04b-0105d0cd86b0_Proto.Character: guid="3cac9e12-f22d-4bb6-a04b-0105d0cd86b0" ### name="sandy" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":-4.187199,"y":-124.188,"z":11.21736} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.09719869,"z":1E-08,"w":0.995265} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.0,"y":0.9999999,"z":0.9999999} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, 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UnityEngine.CoreModule","x":-0.1737815,"y":0.1688197,"z":-0.2370252,"w":-0.9408076} ### health=1.0 ### willpower=1.0 ### comfort=1.0 ### stamina=1.0 ### focus=1.0 ### temperature=0.5199508 ### desire=0.0 ### pleasure=0.0 ### sweat=0.0 ### wetness=0.0 ### oil=0.0 efc3cc1c-acdb-4e89-992b-b09edf32fa20_Proto.Item: guid="efc3cc1c-acdb-4e89-992b-b09edf32fa20" ### name="handcuffs" ### active=false ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":-15.80986,"y":-149.9959,"z":14.15735} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":1.34E-06,"y":0.1334957,"z":-4.3E-07,"w":0.9910495} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.9999998,"y":0.9999998,"z":0.9999998} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="handcuffs" ### scenename="Actors" ### use=true ### displayname="" ### security=0.0 ### security_bonus=0.0 ### lock=false ### code=15 d00c4ab7-125d-48f4-91a4-c950a4f46079_Proto.Item: guid="d00c4ab7-125d-48f4-91a4-c950a4f46079" ### name="bra" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":2.212409,"y":-124.1241,"z":-6.203771} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.7655828,"y":0.0271043,"z":-0.6405817,"w":0.05295435} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.0,"y":1.0,"z":1.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="bra" ### scenename="Actors" ### use=true ### displayname="" ### owner="46eb1029-2f69-4b1e-bae4-c89d13dafbd2" ### attachmentlevel=0 ### attachmentparams=["lhand"] d1b8672e-72dd-4fa9-920a-1515a0dadf1d_Proto.Item: guid="d1b8672e-72dd-4fa9-920a-1515a0dadf1d" ### name="panties" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":2.212409,"y":-124.1241,"z":-6.203771} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.7655828,"y":0.0271043,"z":-0.6405817,"w":0.05295435} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.0,"y":1.0,"z":1.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="panties" ### scenename="Actors" ### use=true ### displayname="" ### owner="46eb1029-2f69-4b1e-bae4-c89d13dafbd2" ### attachmentlevel=0 ### attachmentparams=["lhand"] 12cd1071-7fcd-4f25-8b47-0fd5479fa5d3_Proto.Item: guid="12cd1071-7fcd-4f25-8b47-0fd5479fa5d3" ### name="camisole" ### active=false ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":15.10948,"y":-140.4447,"z":-13.73843} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":-3E-08,"y":0.999822,"z":3E-08,"w":-0.01886406} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.0,"y":0.9999998,"z":1.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="camisole" ### scenename="Actors" ### use=false ### displayname="" 4a451e24-7ed5-4547-9ecc-d55a7f4dd976_Proto.Item: guid="4a451e24-7ed5-4547-9ecc-d55a7f4dd976" ### name="ballgag" ### active=false ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, 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scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.0,"y":0.9999998,"z":1.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="tapearms" ### scenename="Actors" ### use=false ### displayname="" 91cf0376-ab36-4f82-905b-ea7e9f4606bb_Proto.Item: guid="91cf0376-ab36-4f82-905b-ea7e9f4606bb" ### name="tapelegs" ### active=false ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":15.10948,"y":-140.4447,"z":-13.73843} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":-3E-08,"y":0.999822,"z":3E-08,"w":-0.01886406} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.0,"y":0.9999998,"z":1.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### 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angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="On tutorial1==650 : Convo CommunicationsCenter.ShipThrustersWarmingUp" ### scenename="LV 15" fb254b92-358d-4dff-ae66-0df91f597552_Proto.StoryDrivenConversation: guid="fb254b92-358d-4dff-ae66-0df91f597552" ### name="On tutorial1==650 after 1mn : Convo CommunicationsCenter.ShipThrustersFullPower" ### active=true ### enabled=false ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":2.0,"y":-148.75,"z":0.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.0,"y":1.0,"z":1.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="On tutorial1==650 after 1mn : Convo CommunicationsCenter.ShipThrustersFullPower" ### scenename="LV 15" 239f3d7f-9a6b-426b-a00b-cbe2e9dffc3c_Proto.SetStoryVarOnTrigger: guid="239f3d7f-9a6b-426b-a00b-cbe2e9dffc3c" ### name="On enter and tutorial1==650 : tutorial1=660 and Convo CommunicationsCenter.ToCommunicationsCenter" ### active=true ### enabled=false ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":-5.0,"y":-148.5,"z":10.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":-3.3E-07,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.269619,"y":3.260592,"z":4.226123} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="On enter and tutorial1==650 : tutorial1=660 and Convo CommunicationsCenter.ToCommunicationsCenter" ### scenename="LV 15" 239f3d7f-9a6b-426b-a00b-cbe2e9dffc3c_Proto.StoryDrivenConversation: guid="239f3d7f-9a6b-426b-a00b-cbe2e9dffc3c" ### name="On enter and tutorial1==650 : tutorial1=660 and Convo CommunicationsCenter.ToCommunicationsCenter" ### active=true ### enabled=false ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":-5.0,"y":-148.5,"z":10.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":-3.3E-07,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.269619,"y":3.260592,"z":4.226123} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="On enter and tutorial1==650 : tutorial1=660 and Convo CommunicationsCenter.ToCommunicationsCenter" ### scenename="LV 15" abeb1f8b-948b-4a0c-a7cd-3644c3d3faea_Proto.ExecNoticeStartConversation: guid="abeb1f8b-948b-4a0c-a7cd-3644c3d3faea" ### name="On enter and main01==10 : Convo Main01.AtHabitations" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":5.0,"y":-148.0,"z":0.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.0,"y":4.0,"z":4.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="On enter and main01==10 : Convo Main01.AtHabitations" ### scenename="LV 15" 15c3c77d-1250-4c9f-b9c9-7bf7028c747e_Proto.ExecNoticeStartConversation: guid="15c3c77d-1250-4c9f-b9c9-7bf7028c747e" ### name="On enter and main01==20 : Convo Main01.ToMaintenance" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":3.0,"y":-148.0,"z":4.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":4.0,"y":4.0,"z":2.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="On enter and main01==20 : Convo Main01.ToMaintenance" ### scenename="LV 15" 08762885-8e73-48ff-8137-2d3c76f9e3d4_Proto.ExecNoticeStartConversation: guid="08762885-8e73-48ff-8137-2d3c76f9e3d4" ### name="On enter and main01==20 : Convo Main01.EavesdroppingOnRobots" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":3.0,"y":-148.0,"z":11.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":4.0,"y":4.0,"z":2.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="On enter and main01==20 : Convo Main01.EavesdroppingOnRobots" ### scenename="LV 15" 567cd29a-e114-43d0-9644-c3612c023ce9_Proto.ExecNoticeLookAt: guid="567cd29a-e114-43d0-9644-c3612c023ce9" ### name="look_at_hab_maintenance_door" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":2.809497,"y":-148.3793,"z":5.237209} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":-0.04279157,"y":-0.01500812,"z":0.00067404,"w":-0.9989711} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.0,"y":1.0,"z":1.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="look_at_hab_maintenance_door" ### scenename="LV 15" dd830496-2f2a-44e2-85f9-8d03c9eab475_Proto.StoryDrivenConversation: guid="dd830496-2f2a-44e2-85f9-8d03c9eab475" ### name="On main01==120 : Convo Main01.BackAtHabitations" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":2.0,"y":-149.125,"z":0.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.0,"y":1.0,"z":1.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="On main01==120 : Convo Main01.BackAtHabitations" ### scenename="LV 15" 0385c8b3-5041-46be-ac3e-09e0380c6fbf_Proto.ExecNoticeStartConversation: guid="0385c8b3-5041-46be-ac3e-09e0380c6fbf" ### name="On enter and main01==130 : Convo Main01.MeetingTheodorusAndLaura" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":8.0,"y":-148.0,"z":-14.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":4.0,"y":4.0,"z":4.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="On enter and main01==130 : Convo Main01.MeetingTheodorusAndLaura" ### scenename="LV 15" 098ce9cd-8af4-4b8d-b0df-7e77d36a3ebc_Proto.ExecNoticeStartConversation: guid="098ce9cd-8af4-4b8d-b0df-7e77d36a3ebc" ### name="On enter and main01==150 : Convo Main01.GoingToSandysRoom" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":3.0,"y":-148.0,"z":-14.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":4.0,"y":4.0,"z":4.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="On enter and main01==150 : Convo Main01.GoingToSandysRoom" ### scenename="LV 15" 689afac9-6f27-4396-a260-c0ea5134a6b7_Proto.ExecNoticeStartConversation: guid="689afac9-6f27-4396-a260-c0ea5134a6b7" ### name="On enter and main01==160 : Convo Main01.MonicaTalksToSandy" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":15.0,"y":-148.0,"z":7.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":4.0,"y":4.0,"z":4.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="On enter and main01==160 : Convo Main01.MonicaTalksToSandy" ### scenename="LV 15" ce08d1a8-3de6-4ba7-b7ba-70c948955227_Proto.ExecNoticeStartConversation: guid="ce08d1a8-3de6-4ba7-b7ba-70c948955227" ### name="On enter and main02==40 : Convo Main02.OutOfTheBathroom" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":-4.0,"y":-148.0,"z":10.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":4.0,"y":4.0,"z":4.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="On enter and main02==40 : Convo Main02.OutOfTheBathroom" ### scenename="LV 15" 25aedbb0-2374-4374-83a9-c3103c537f2c_Proto.ExecNoticeStartConversation: guid="25aedbb0-2374-4374-83a9-c3103c537f2c" ### name="On enter and main02==40 : Convo Main02.OutOfTheBathroom_01" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":3.0,"y":-148.0,"z":-8.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":4.0,"y":4.0,"z":4.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="On enter and main02==40 : Convo Main02.OutOfTheBathroom_01" ### scenename="LV 15" 6665057a-3192-4e35-be64-92e5d03573f0_Proto.StoryDrivenConversation: guid="6665057a-3192-4e35-be64-92e5d03573f0" ### name="On main02==50 : Convo Main02.IgnatusTakesElevator" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":2.0,"y":-149.25,"z":0.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.0,"y":1.0,"z":1.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="On main02==50 : Convo Main02.IgnatusTakesElevator" ### scenename="LV 15" aac550c4-723b-4cb7-b0e4-30e9d8f3f697_Proto.StoryDrivenConversation: guid="aac550c4-723b-4cb7-b0e4-30e9d8f3f697" ### name="On main02==50 : Convo Main02.SandyShouldThankRobots" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":2.0,"y":-149.5,"z":0.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.0,"y":1.0,"z":1.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="On main02==50 : Convo Main02.SandyShouldThankRobots" ### scenename="LV 15" 452a26ba-cedb-42ce-ae02-1dc55baf23ec_Proto.StoryDrivenConversation: guid="452a26ba-cedb-42ce-ae02-1dc55baf23ec" ### name="On main02==60 : Convo Main02.SandyGoesToMaintenance" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":2.0,"y":-149.375,"z":0.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.0,"y":1.0,"z":1.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="On main02==60 : Convo Main02.SandyGoesToMaintenance" ### scenename="LV 15" 35b71687-cc89-4f82-8496-76f531e2b0c1_Proto.StoryDrivenConversation: guid="35b71687-cc89-4f82-8496-76f531e2b0c1" ### name="On main01==160 : Convo Main01.IgnatusGoesToCom" ### active=false ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":2.0,"y":-149.0,"z":0.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.0,"y":1.0,"z":1.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="On main01==160 : Convo Main01.IgnatusGoesToCom" ### scenename="LV 15" 262affa4-fb0d-402f-ac38-c210b5443880_Proto.StoryDrivenConversation: guid="262affa4-fb0d-402f-ac38-c210b5443880" ### name="On main01==170 : Convo Main01.ActivatingBypass" ### active=false ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":2.0,"y":-149.0,"z":0.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.0,"y":1.0,"z":1.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="On main01==170 : Convo Main01.ActivatingBypass" ### scenename="LV 15" 13131960-554e-4b73-8e1e-1ade254f00a9_Proto.ExecNoticeStartConversation: guid="13131960-554e-4b73-8e1e-1ade254f00a9" ### name="On enter and main02==60 : Convo Main02.InMaintenance" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":5.0,"y":-148.0,"z":15.0} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0,"w":1.0} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":4.0,"y":4.0,"z":4.0} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="On enter and main02==60 : Convo Main02.InMaintenance" ### scenename="LV 15" 669d56c9-8c70-4034-a26b-c60545d425f5_Proto.ExecNoticeLookAt: guid="669d56c9-8c70-4034-a26b-c60545d425f5" ### name="look_at_dave_bypass" ### active=true ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":5.418992,"y":-148.3432,"z":14.00289} ### rotation={"$type":"UnityEngine.Quaternion, 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scenename="LV 15" ### use=true ### displayname="" ### voice="" ### engaged=true ### lock=false ### openness=0.0 9fdf6439-82e4-486e-9445-8be63a3a41f4_Proto.StoryDrivenDoor: guid="9fdf6439-82e4-486e-9445-8be63a3a41f4" ### name="wall_01_4x3_door_02_wing (Sandy's room)" ### active=false ### enabled=true ### isinstantiated=false ### position={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":15.0,"y":-149.95,"z":11.25} ### rotation={"$type":"UnityEngine.Quaternion, UnityEngine.CoreModule","x":0.0,"y":-1.0,"z":0.0,"w":2.86E-06} ### scale={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":1.0,"y":1.0,"z":1.5} ### velocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### angularvelocity={"$type":"UnityEngine.Vector3, UnityEngine.CoreModule","x":0.0,"y":0.0,"z":0.0} ### debugme=false ### prefabname="wall_01_4x3_door_02_wing (Sandy's room)" ### scenename="LV 15" d1acf3c4-4837-4f78-b79e-ec86eb9a795f_Proto.Persistent: 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